Baldur's Gate: Enhanced Edition
Patch 1 behebt zahlreiche Bugs
Auch in ein Remake wie Baldur's Gate: Enhanced Edition können sich zahlreiche Fehler einschleichen. Einige von ihnen wurden nun in Form eines Patches beseitigt. Und es gibt ein neues Filmchen.
Läuft die Baldur's Gate: Enhanced Edition bei euch nicht so rund, wie ihr es gerne hättet? Dann kann euch der Patch 1.0.2011 womöglich helfen. Denn der beseitigt nicht nur einige Crash-Quellen, sondern auch zahlreiche Fehler im Code.
Dazu gibt es noch ein kleines Video für die kleine Pause zwischendurch. Und nein, das Video wurde nicht von Pick-up gesponsert. Dieser Patch wird automatisch heruntergeladen, wenn ihr die Baldur's Gate: Enhanced Edition das nächste Mal startet.
Crash Fixes:
- Fixed crash when changing areas
- Fixed crash when clicking outside of the map
Features:
- New movie for resting in dungeon and inn
- Adjusted introduction video due to customer feedback and Coriander’s threats of violence (You may have thought that complaining about the Nietzsche quote was pointless…)
- Various UI screens touched up
Bug Fixes:
- Thieves and bards XP cap has been modified
- Monks and clerics XP cap has been modified (Black Pits)
- Quest/Journal log fixes
- Damage Modifier display has been retooled
- Taerom no longer drops Ankheg Shells
- Fixed issues with Dorn’s dialogue and alignment
- Fixed issues with Neera’s dialogue
- Neera’s encounter with Edwin has been touched up
- Minsc joining issues have been resolved
- Switching to default soundset works
- Quasit Familiar can now cast blur
- Trolls in Cloud Peaks now give XP
- Kryll’s skeletons now give XP
- Wild Surge text has been corrected
- Auto-save date and time error resolved
- Delainy/Durlyle flower quest has been fixed
- Some items now show the proper ground icons
- Silke responds correctly to player’s actions
- Red Sheaf Inn displays the proper rumors
- Gnoll duel works correctly
- Summoning Flame Blades no longer causes a penalty
- Killing Dorn before his encounter has been fixed
- The Great Gazib will no longer spawn more than one orge
- Algernon and Nimbul’s dialogue issues fixed
- Reevor’s quest can always be completed
- Jospeh’s Ring quest is now completable
- Certain area lightmaps have been updated
- No reputation loss when fighting certain characters
- Detect Evil’s description has been corrected
- Creatures decreased in South Beregost Road’s cave
- Tutorial items no longer sellable when exported to main game
- Shandalar’s Cloak no longer equip-able by monks
- Certain quest items can no longer be pick-pocketed
- Interaction with Shaella has been improved
- Phlydia speaks the proper lines after her quest
- Marl will approach player even after resting
- Coran takes player’s NPC Reaction into account and join level modified
- Cursed Ring of Slight Monsterism now changes character’s appearance to zombie
- Nadarin’s quest now pays the corrects amount of gold
Bitte registrieren, um die Quelle zu sehen.
Weitere News zu Baldur's Gate: Enhanced ...
18.01.13
Baldur's Gate: Enhanced Edition
Steam-/iPad-Version ist veraltet
Steam-/iPad-Version ist veraltet
17.01.13
Baldur's Gate: Enhanced Edition
Release im deutschen Steam-Store
Release im deutschen Steam-Store
15.12.12
Baldur's Gate
Obsidian hätte beinahe Baldur's Gate 3 gemacht
Obsidian hätte beinahe Baldur's Gate 3 gemacht
Packshot

Community Kommentare
| Name | Text |
| Es wurden noch keine Kommentare abgegeben! | |
Seiten (0)